About Three Rings
Three Rings is a startup developer of persistent world
online games, based in San Francisco, California. Here
are a few facts about our little company:
- Three Rings was founded on 2001.3.30 by Mr Daniel
James and Mr Michael Bayne.
- We started developing
Puzzle Pirates
in earnest on 2001.7.9 when Mr Walter Korman joined the company and
we moved into first modest Pirate's cove. Since then we
have been joined by a host of swarthy crewmates and
moved our lair twice-over, whilst remaining within
staggering distance of San Francisco's docks.
- Puzzle Pirates went into Alpha testing on October 23rd
2002, Beta testing began on July 14th 2003. No
character wipes were made throughout
testing. Pre-subscriptions began and the 'Midnight'
production ocean opened October 27th. Beta ended and
the game officially launched December 2003. In
February 2005 we launched two new Oceans, Cobalt and
Viridian. Viridian was our first 'Doubloon' server,
offering free play with micro-payments for luxury
purchases. With the success of this model we have
rolled out two additional Doubloon Oceans, Sage and
Hunter.
- We are working with a number of distribution partners
for Puzzle Pirates, including
shockwave.com,
popcap games and
miniclip.com
online, and Ubisoft
for North American retail. We are interested in
working with other distribution partners, smaller
affiliate websites, retail publishers and
international partners. If ye be crazy enough to
email us then
we probably want to hear from you.
- We are singularly focused on the creation of games
that are different, interesting, and hopefully reach
new audiences. Whilst we love many current games, we
don't want to make a better mousetrap. We want to trap
the big hairy rats you get on Pirate ships.
- Puzzle Pirates was developed in Java 1.4 on Debian
GNU/Linux, and is now deployed on FreeBSD servers. We
are fans of open source, and use free software
whenever possible, which is most of the time. We have
made our game toolkit available as open source; visit
Game
Gardens, where you can also host your multi-player
creations for free.
- Our second game,
Bang! Howdy, an
online strategy game set in a steam-powered wild west
world, officially
launched in February 2007. Mosey on over and have
yerself a ball!
- We recently announced
Whirled,
our third and most ambitious project, at the 2007 Game Developers
Conference. Whirled is a web-based social world fueled at
every turn by player created content - everything from avatars, to
games, to pet monsters, can be custom designed and 'remixed' by players
using easy Flash development tools. Whirled is currently in closed alpha
testing, but we plan to open up the sandbox soon!
Sign up to the beta list
here.
- In September 2006 we began working with the design team at
Because We Can;
transforming our downtown SOMA office space into a deep-sea exploration vessel
inspired by Jules Verne's 20,000 Leagues Under the Sea. The project
has been picked up by various newswires, including a fantastic
photo essay published by Wired.com. We lub coming to work in our
Victorian submarine - even on the days when the
squid
gets angry!
- We are not a giant corporation or presently funded
by one. We value our independence, mostly because
it allows us to make wacky and unusual games. We
believe that it's possible to make really fun
online games without an emphasis on flashy
graphics technology and quantity of content.
- If you'd like to contact Three Rings regarding any
matter of business or with some feedback, please mail
Daniel James.
Please direct hiring inquiries and
public debate regarding Yohoho! appropriately.
The Three Rings Crew
- Daniel James is
Three Rings' game designer and wears the Captain's
hat of CEO. Daniel was a Wizard on Essex MUD aged
twelve in 1983, and has been wallowing ever
since. Captain Cleaver be his moniker on the Ocean
blue and green.
- Michael
Bayne is our Magic Maker and CTO. He keeps the
winds filling our sails. Michael was Chief
Software Architect at
go2net.
Michael is known as 'One-eyed Jack' at sea and
Sherriff Mike in those western badlands.
- Rick Keagy
is the wizard of our Art. Rick was Art
Director for Bolt Action software and made love
swings for The Sims Hot Date. The citizens
of Winter Solstice Island call him Governor
Bluebeard, and his sailing prowess is legendary.
- Ray
Greenwell, Ace Software Engineer, is Three
Rings' chief of Wordplay. He also hails from
go2net. Peghead is his most piratey persona.
- Jon Demos
is our second talented Arrrtist. In his Puzzling guise
as Captain Nemo he is also known to herd marooners
and swashbucklers. His blade is feared by all.
- Andrzej
Kapolka, software engineer, comes to us from the
Naval Postgraduate School in Monterey, where he
worked on Delta3D and
other good things. No dolphins were harmed. His
Pirate is named Hussar, after the winged Hussars of
Poland.
- Thomas Schofield, Chief Operating Officer, hails
from the rough waters of enterprise software
development. Tom is known as the creator and host
of the gameshow 'That's Enormous!' His pirate is
the philosophically-inclined Sophocles.
- Mark Johnson, Software Engineer, came to us
recently from the of the University of Waterloo,
Canada. He enjoys explaining the arcane rules of
the many board games mastered during the long arctic
winters of the frozen north. His Pirate is called
Roparzh.
- Michael Thomas, Software Engineer, was 'rescued' by the
kindly Dread Ringers from the warships of Lockheed
Martin. He joins Mr Bayne as our second
Rose-Hulman graduate, and his Pirate is named
Arcturus.
- Nick
Popovich has realized that he is forever
doomed to work at companies associated with
the high seas, as prior to Three Rings he was
once an artist at Castaway Entertainment.
His pirate is named Lindworm.
- Adam Gutterman is master of our financials and assists
the Captain by counting his doubloons and keeping
angry debtor inn-keepers at bay.
- Josh
Gramse, artist, comes to us via Spiderman from eastern
shores, where he got himself one of those fancy
MFA's. We'll put his book learning to the test!
- Nick Barkas,
Infrastructure Engineer, causes further collision in
our namespace. He has worked modeling forest
fires and joins other team members in their
bicycling enthusiasms.
- Ian
McConville was rescued from the wilds of Ohio
and the wacky world of webcomics to try his hand
at Piracy and Cattle-wrangling. His Pirate is
known as Blackhat, but his is better known as
co-creator of MacHall comics.
- David Hoover, Software Engineer, used to write boring
software but has now been apprenticed to a pirate.
He sails the oceans as the tentacled Cephalopod.
- Terri Kramer,
Web Content Manager, keeps our websites ship shape!
She is known as Seville in those roguish, watery realms - and
Madame Tofu in more elusive parts of the Whirled.
- Pär Winzell comes aboard with an
erudite history of MUD-making, including founding engineering work at Skotos Tech. Pär escaped the
troll-infested forests of Sweden in 1992, crossing the ocean wide for
the love of a lady.
- Aya Shirai was found
paddling madly in our direction on a river raft filled with books
from the blistering valley of Sacramento. Here in cooler climes she
has taken the name of Hypnos, for her love of sleep and soft blankety
things.
- Robin Barooah joins
the Infrastructure team as Software Engineer. He joins the Three Rings'
conspiracy of extraordinary Englishmen, and has the envy of many a
pirate as the owner of the domain sublime.org.
- Brittney
Lee, Arrrtist, joins us from the School of Film and Animation at
the Rochester of Institute of Technology. She recently won a giant
pencil for her thesis animation.
- Nathan Curtis, Software
Engineer, was brought into the fold from the wilds of web development.
Nathan threatens to bring his hobby of juggling into the wilds of
Whirled.
- Dr. Robert Zubek used to
tame robots and train orcs, but now he has an entire Whirled to
work with. He swears he's not an evil doctor - we'll just have
to see about that.
- Shanti Bergel,
Vice President of Business Development, joins us from Electronic Arrrts.
He be the one to contact
if ye dream of crewing yer way to a business partnership filled with
copious loot and piratical booty.
- Charlie Groves, Software Engineer, forsook monitoring earthquakes from
South Carolina to experience them here in San Francisco. When not
living the life of a swashbuckler, he contributes time
to the Jython project.
His pirate is named Bungleton.
- Bill Robinson, Arrrtist, puts yet another
notch in our belt of RIT alum. Bill worked at Fischer-Price toys in Buffalo, NY before
joining the mad Whirled of Three Rings. His sketches and paintings appear on
his blog.
- Natalie Larsen, Office Manager,
comes to us from the secretive world of high-end wedding film (as in movie reel).
Alas, OOO may be less romantic, but hopefully more fun! Natalie is rumored to
moonlight as an alt-country star.
Her pirate be named Bonnymoll.
- Sarah Collins
is our first-ever Web Engineer, and from Victoria BC is yet another Canadian.
Hurrah for Canadians! Sarah's recently been traveling all over the world, inc.
Japan, and before that did lots of webby ajaxy kind of stuffs, including a
homebrew web MMO.
- Tim Conkling,
Software Engineer, comes to us via New York City and Gamelab,
one of our fellow ground-breaking indie developers and pals of Three Rings.
-
Sean Keeton, Arrrtist, bolsters our elite crew of RIT alum.
His animations have been shown on the Nicktoons channel, in Stash DVD magazine, and in
festivals around the world. His sea-faring name be fishheadred.
-
Jamie Doornbos, Software Engineer, comes to us from good old blighty, where he's been
suffering the weather for a few years working mostly on games. A while back he had the
honor of being the Lead Engineer on the original Sims. He cavorts around the Whirled
under perma-name Jamie.
-
Kyle Sampson, Software Engineer, joins us
from the recently-defunct Perpetual Entertainment where he worked in the platforms group,
integrating forums, wikis, and other collaborative goodies into their games. In his spare
time he likes to work on homebrew games and technologies for Gameboy Advance and Nintendo DS.
-
Matt Jensen, Software Engineer, is our second employee to paddle ashore from the
Perpetual shipwreck. Yarr! Matt is a rare Bay Area native and has been writing Java
for close to 10 years. He'll initially be steering his barnacled hull through our
build and billing systems.
-
Jayme Cox, Director of Infrastructure,
joins us after a stint running Current TV's network and has an august history
of heavy-lifting before that. Jayme assumes the extreme responsibility of
guarding the precious 'keys to the kingdom'.
-
Annie Shao, our first ever Technical Project Manager, will be getting our
documentation, metrics/tuning, QA and other processes shipshape. Annie is the
recipient of Three Rings' prestigious 'Most Strange and Wonderful Job Application' award.
-
Bruno Garcia, Engineering Intern, will be joining us for a stint on the Whirled Development team.
Bruno is the first inhabitant of our fabulous ooo-sponsored SF residence, otherwise known as
the 'w00t intern party house'. We promise to return Bruno to Brock University in one piece.
Parrrt-Time Pirates
- Somatone
composed the fine music and sound for Bang!
Howdy. Yeeehaw!
- Riyadh Drebika, jobbing musician, created many of
the sounds in Puzzle Pirates, including those in
alchemistry, shipwrightery and more.
Reformed Pirates
- Walter
Korman was the Shaper of our Worlds. His
pirate is the elusive Buffy, and skellingtons
are amongst her many legacies.
- Eric
Lundberg, software engineer, is known simply
as Red. Portraits and Alchemistry are some of his
contributions.
- Ted Vessenes, the infamous Pirate Tedv, once owner
of much of the Midnight Ocean, laboured stalwartly
to create the Drinking and Shipwrightery Puzzles.
- Gene Rozenberg
created many of the sounds you hear in Puzzle
Pirates, including those in Sailing, Drinking,
Gunnery, and Distilling.
- Chris Kimbell created the sounds of Bilge Pumping,
Swordfighting, Navigation, Carpentry.
- William Fischer, was our Meister of Marketing and
Three Rings' first Vice President. He was rescued
from the wild waters of revolutionising DVD
retailing and, in a past life, convinced you to
buy toothpaste online.
- Michelle
Tung, Marketing Manager and Web Designer,
came to us from New York, Stanford and Hong Kong.
- Lauren Wheeler,
Project Manager, was the force majeure behind our first
german language ocean; Opal.
- Kate Liu, Arrrtist,
joined us from Vancouver, increasing the ooo Canadian contingent. Her
exquisite visions of biped cupcakes and sushi-inspired decor are coming
to a Whirled near you.
- Michael Agustin, Intern,
saddled up for a stint on the Bang! Howdy development team.
- Elizabeth
Fong, or Lizthegrey, kept our bug database
honest and worked astonishingly hard on coding
projects as our Software Engineer.
- Landon
Fuller, infamous
bug-squasher,
was the founding member and Director
of our talented infrastructure engineering group. He leaves behind
the envious legacy of being the only ooo employee to grace
the pages of the Wall Street Journal (yet!).
- Jonathan Le
Plastrier, infrastructure engineer and founding member of the
Three Rings Philosophical Society, was the chief architect
behind our uber-fabulous build systems.
Friends of Three Rings